Game Distributor Sued Over Boy's Suicide - Yahoo! News
The parents of a 13-year-old Chinese boy who they say jumped to his death from a tall building after playing one of the popular "Warcraft" online games for 36 hours straight are suing its Chinese distributor, a news report said Friday.
Zhang Xiaoyi died on Dec. 27, 2004, leaving behind a suicide note saying he wanted "to join the heroes of the game he worshipped," the official Xinhua News Agency reported.
I was having a discussion over this with my girl friend a few minutes ago about how people use gaming to escape reality. I mean, that's what we sort of do when we read a book right? We read to get lost in our imagination with a nice story. She doesn't see it that way, she says it's just to fill in a void for entertainment. I explained to her that yes, we do that for entertainment and some people get so wrapped up into things that they don't want to leave it and return to reality.
Imagine living in China, you step outside your apartment and there's nothing but a sea of people. People can't live like animals all grouped up together in a massive state, we all need our own space. So you come home, play an online game or whatever, and just get lost in the game. She still argued I can't make assumptions over living conditions being a factor as to why you'd play video games for 36 hours straight..
but I think I have some sort of grasp on it.
Oh, and the parents are retarded for allowing their child to play Warcraft for 36 hours straight. And if a kid kills himself over a game to be with make believe heros some guy made at a desk somehere in southern california
, the kid probably wouldn't have done well in the real world down the line of life. Just my 2 cents.